Projects // Code
Shadowpox
Exhibition - Mixed Reality - CodeShadowpox: The Antibody Politic is an interactive mixed-reality installation exploring how an individual’s immunization decisions affect their community’s immunity. Combining real-world epidemiological models, motion tracking, and speculative storytelling, the experience transforms abstract public health data into a full-body interactive experience. I led the technical direction and development of the project, building the interactive systems and real-time visual experience.

Miracle Beneath the Heavens
Game - Installation - Unity“Miracle Beneath The Heavens” is an immersive interactive table experience created for the Magdalen Island Museum. This experience is designed to take players on a journey through time, allowing them to experience first-hand what it was like for early settlers to escape the potato famine in Ireland, cross the Atlantic Ocean and get shipwrecked, and arrive on the coast of the Magdalen Islands.

A Midsummer Night's Dream
Programmer | Real-time Projections
Mixed Reality - Performance Arts - ARThe theatre and digital media departments of York University in Toronto, Canada, collaborated on a groundbreaking stage production of Shakespeare’s A Midsummer Night's Dream in March 2013, directed by Alison Humphrey. The production was enhanced with real-time motion capture, 3d animation and responsive digital effects.

Gertie Circus Escape
Programmer | Primary Game Loop + Asset Intergration
Game - Unity - CodePoint & Click Escape Room Video Game



Don't Rock the Boat
Developer | Primary Game Loop & Asset Intergration
Game - Unity - CodeArcade Boat Video Game

Chasing Stars
Developer | Generative Level Design
Game - Exhibition - UnityArtificial Intelligence Art Installation


Alice In Wonderland
Programmer | Real-time Projections
Performance Arts - AR - CodeInteractive Dance Performace
