Lalaine
INTERACTION DESIGN · MOTION · CREATIVE TECHNOLOGY

I bridge design, storytelling & technology to build extraordinary experiences.

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Toronto-based · Open to new opportunities

I work across the space between
creativity & technology

Visual Storytelling

Shaping captivating stories through video, motion & interactive media.

Creative Development

Building interactive experiences across websites, installations & real-time media.

Technical R&D

Exploring emerging technologies, prototyping ideas, and finding creative solutions.

Creative Production

Taking projects from early concepts production and final delivery.

Clients & projects I've had the pleasure of working with

Embreate Logo
Future Now Logo
Plai Factory Logo
FedEx Logo
BMO Logo
Manulife Logo
Embreate Logo
Future Now Logo
Plai Factory Logo
FedEx Logo
BMO Logo
Manulife Logo

Highlighted Projects

Exhibition · Public Health

Shadowpox

Technical Director + Developer

An interactive mixed-reality installation exploring how personal vaccination decisions affect community health through full-body motion tracking, gameplay, and real-time visuals.

Three people in light clothing stand against a dark background covered in irregular black blotches.

sci-fi · Web Series

Future Now

Production Manager · Post Production

A collaborative science-fiction universe set in 2084, brought to life through animated stories, motion graphics, and digital media. Audiences are invited to help shape its evolving world.

A person reaches toward a ring of glowing blue holographic screens with futuristic topics.

Performance Arts · Interactive Projections

A Midsummer Night's Dream

Programmer

An experimental theatrical production blending Shakespeare's enchanted world with motion capture, interactive projections, and real-time animation, allowing performers to conjure digital effects through movement and gestures.

Two performers in dramatic costumes reach toward each other on a stage lit with blue and orange circles.

Game · Installation

Miracle Beneath the Heavens

Creative Technologist · Unity Developer

An interactive museum experience following Irish settlers on a perilous journey across the Atlantic. Through three playable challenges, visitors explore the history of shipwreck and survival on the Magdalen Islands.

A person interacts with a glowing touchscreen table beside a drawn figure pointing toward a lantern hanging on a ship-like structure with ropes and barrels in the background.
A monochrome image of Lalaine.
<The human behind the code/>

Hi, I'm Lalaine!

I'm a Toronto-based multidisciplinary creative working across design, motion, and technology.

I enjoy bridging the gap between creative vision and technical execution, turning ambitious ideas into thoughtful, engaging work. Whether I'm designing, editing, coding, or troubleshooting, I love solving problems and helping the people around me bring their ideas to life.

From early experiments to finished projects, I'm always looking for ways to make creative work more meaningful, memorable, and a little unexpected.

How I Work

01

Explore

Prototype early. Test ideas. Ask questions, experiment, and find the right direction.

02

Design

Translate ideas into visuals, stories, and interactive concepts.

03

Deliever

Refine, problem-solve, and bring the final experience to life.

Skills & Disciplines

Visual Storytelling

Interaction systems · UX · Prototyping · User flows · Experience design

Creative Development

JavaScript · WebGL · Unity · C# · Interactive experiences

Motion & Video

Video editing · Motion graphics · Animations · Livestream production · Post-production

Experiential Technology

Motion tracking · Real-time graphics · Projection mapping · Physical interfaces · Installations
Designed & Built by Lalaine Ulit-Destajo

Status: Available to chat