Clients & projects I've had the pleasure of working with








Production Manager | Post Production | VFX & Motion Graphics
Web Series - Short Story - VideoFuture Now is a unique science-fiction world that allows the community to shape and control its development. Set in 2084, the world has undergone rapid technological advancement, resulting in the rise of new superpowers, the ubiquity of AI, the colonization of the solar system, and the establishment of a fully immersive internet.

The Shadowpox story world, conceived and directed by Alison Humphrey, is a fictional world in which a preventable disease of viral shadows has emerged. This mixed-reality installation, Shadowpox: The Antibody Politic, combines real-world statistical data with science fantasy and motion-tracking digital effects. This innovative game aims to make visible what is usually invisible to us: how our immunization decisions affect not only our personal health but also the health of other people in our community and vice versa.

“Miracle Beneath The Heavens” is an immersive interactive table experience created for the Magdalen Island Museum. This experience is designed to take players on a journey through time, allowing them to experience first-hand what it was like for early settlers to escape the potato famine in Ireland, cross the Atlantic Ocean and get shipwrecked, and arrive on the coast of the Magdalen Islands.

Programmer | Real-time Projections
Mixed Reality - Performance Arts - ARThe theatre and digital media departments of York University in Toronto, Canada, collaborated on a groundbreaking stage production of Shakespeare’s A Midsummer Night's Dream in March 2013, directed by Alison Humphrey. The production was enhanced with real-time motion capture, 3d animation and responsive digital effects.


Status: Available to chat
I’m a Toronto-based creative technologist that turns ambitious ideas into interactive realities.
In practice, that means I bridge the space between design and development. I build websites, apps, games, and real-time experiences, often stepping into multiple roles along the way. I’m comfortable shaping the creative direction of a project and architecting the technical framework behind it.
I’ve collaborated with independent artists, creative teams, startups, and global brands, developing work that has been showcased in museums, galleries, festivals, and international exhibitions.
I love designing systems with just enough structure to hold an idea and just enough freedom to let it surprise us.