A Midsummer Night's Dream

Augmented Theatrical Production

  • #Mixed Reality
  • #Performance Arts
  • #AR
  • #Exhibition
  • #Code

Roles & Contributions

  • ProgrammerReal-time Projections


  • Max MSPBespoke Show Control Software
  • ProcessingRealtime visuals
  • Microsoft KinectMotion Tracking

Project Description

The theatre and digital media departments of York University in Toronto, Canada, collaborated on a groundbreaking stage production of Shakespeare’s A Midsummer Night's Dream in March 2013, directed by Alison Humphrey. The production was enhanced with real-time motion capture, 3d animation and responsive digital effects.

Project Breakdown

We utilized live motion capture technology during the production and created responsive “fairy magic” using infrared light tracking. As a member of the digital media team, I was heavily involved in developing and implementing interactive visual effects for the performances.

I was responsible for designing and creating interactive effects that respond to various commands, such as those from a mouse and keyboard, a MIDI controller, and a custom camera that uses infrared-light tracking technology. I also collaborated with other production team members to brainstorm and develop new ideas for the visual effects and provided technical support during rehearsals and performances.


  • Theatre @ York

  • Alison Humphrey


  • Vanessa Shaver

    Creative Producer

  • Don Sinclair

    Course Instructor + Co-Coordinator of the Digital Media Program

  • Pascal Langlois

    Convergence Consultant

  • Nichie Enriquez

    Digital Media Dream Team

  • Sine Gadot

    Digital Media Dream Team

  • Rhys Mendes

    Digital Media Dream Team

  • Lalaine Ulit-Destajo

    Digital Media Dream Team

  • Shianney Zaelani

    Digital Media Dream Team


  • 2013: Midsummer Night's Dream, Theatre @ York York University, Toronto, Canada

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Designed & Built by Lalaine Ulit-Destajo

Status: Available to chat